Jun. 2nd, 2019

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Jun. 2nd, 2019 11:27 pm
momsboy: (Music ♥)



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momsboy: (Bitch you thought)
Alignment: TYR | Conjuration magic




 

 

 


❧ the god of courage and diplomacy.

In a world built upon the premise of boundless possibility, Tyr finds it foolish to be anything less than daring in life. What a great privilege it is to be alive in the Mother's embrace, where She has given Her children the freedom to be anything they want to be. It seems like a waste of potential to be anything but bold and welcoming to that vast expanse of creation in its entirety.

Tyr sees no purpose to drawing lines in the sand or seeking to divide one from another. This world of theirs was given to them to share, to grow and thrive together. Bringing people together to enjoy this life they've been given is Tyr's focus, and he relies on charm and wit to draw them there. With a devilish smile and wide open arms, Tyr greets the world with the fondest of embraces.




→ Power Set: Find Familiar

You gain the service of a familiar, a spirit that takes an animal form of your choice but no larger than a medium-sized dog. Your familiar acts independently of you, but it always obeys your commands. It appears instantaneously when you summon it and remains for up to 10 minutes. If the familiar is attacked and dies, it will disappear and leave no physical form; simply recast the spell to bring it back. You may only have one familiar at a time; trying to summon two (ex: a cat when you already have a dog) will result in the first familiar changing shape into whatever new animal you're trying to summon. See the spell page for further details, but ignore the first and last paragraphs.

Usual familiar's forms: Corgi (1, 2), bat (1, 2), cat (a bengal), hawk (Savanna hawk), lizard, owl (a stripped owl), poisonous snake (Atheris hispida), fish (quipper), rat, raven, spider (A peacock spider), weasel (Japanese weasel), or a Hoatzin (1, 2, 3).

Upon reaching Level 2 -Your god power has changed in the following ways: Find Familiar increases from 10 minutes to 1 hour per casting. You are capable of using this god power roughly seven times a day.




→ Power Set: Conjure Elemental

The ability to summon an elemental servant. Choose an area of air, earth, fire, or water within 90 feet of you; an elemental of the same type rises from that area. The elemental is friendly to you and your companions for up to 1 hour. It obeys any verbal commands that you issue to it, but will only stand and defend itself if you have not given it a command to follow. You cannot end the spell early, and if you take damage, you lose control of the elemental. It becomes hostile towards you and your allies, and attacks you for the remainder of the spell. Peter is capable of using this god power roughly three times a day.

Since Peter did a similar thing in canon when he had his celestial powers, the elemental's shape might be a bit influenced by his pop culture knowledge. Which is to say, he might summon an earth elemental shaped like Pacman or a Fire elemental shaped like the eye of Sauron.





→ Power Set: Conjure Celestial

You summon forth a spirit to act as a loyal guardian. When you cast this spell, you decide what form the spirit takes. The celestial is friendly to you and your companions for up to 1 hour. It obeys any verbal commands that you issue to it to the best of its ability. If you don't issue any commands to the celestial, it defends itself from hostile creatures but otherwise takes no actions. The spell ends early if the celestial takes enough damage to kill it.

Peter's Celestial takes the form of a Battleforce Angel...who might or might not have green skin and black/dark magenta hair.



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Peter Jason Quill ★ Star Lord

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